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Despite the obvious degradation of the reddit thread, the initial information is supposedly good, and the picture is indeed the rule itself. Kotaku has also verified the information through Faceit as well, and they liken this radical policy to that of “… the eSports equivalent of random drug testing for things like steroids.” One such platform is CSGO Lounge (an independent site not affiliated with Valve Software, which develops the game itself). The site allows spectators to bet in-game add-ons known as skins – weapons, tools and the like – on the results of matches. Not all skins are created equal, and the rarity of some means they can cost hundreds of real dollars on marketplace sites like SkinXchange.com. The temptation is too much for some.Access to the skins on third-party sites is enabled by a system called Steam, also developed by Valve Software. Valve and its co-founder and managing director Gabe Newell did not respond to requests for comment.Joining the R8 in the Winter Update is the Killer Replay feature, which allows you to relive your deaths from your opponent's perspective in Demolition and Casual modes. Given that this will force me to confront how many deaths are my own damn fault, I'm not entirely thrilled.

Braxton “swag” PierceSomewhat surprisingly, the move has seemingly been made without any actual proof of match-fixing, and Yong has said he doesn't actually believe any wrongdoing took place. “But when there is overwhelming public opinion to the opposite there is no choice but to cease all negotiations,” the statement says. “The organization wishes the team good luck in their future endeavors and with their quest to make the majors.”The decision to halt contract negotiations over unproved allegations may have been driven by the recent permabanning of 21 CS:GO players who were caught up in a match-fixing scandal in early 2015. Valve initially announced that those suspensions were “indefinite” and would be reviewed at the start of 2016, but instead of lifting them it dropped the hammer on all involved with permanent bans. In light of that unequivocal stance, 24/7 Esports may well have decided that distancing itself from even the appearance of impropriety was the only move it had.Valve recently made itself abundantly clear in matters of Counter-Strike match fixing: if you’re involved in a thrown match, you’re banned from Valve-sponsored events for life. One team claims they were asked by their owner to do it anyway. So they quit.

The statement then goes into great detail why these actions are harmful to the game, as well as what the punishment for continuing to create these kinds of servers would be. While Valve is typically on-board with mods (Since, you know, the original Counter-Strike is itself a mod), the developer said that creating these kinds of servers cause harm to the game's ecosystem.For starters, the in-game skins come in pretty much two flavors. There are those you get for achieving certain goals, and those you can buy from the store. If you come across someone in an online match, a quick glimpse at their loadout tells you their story. You know what major accomplishments they've made, and you'll probably recognize the skins they paid real world money for. In the case of the former, the skins you don are a status symbol of sorts, which serve as one of those carrots on a stick meant to keep players coming back for more.Valve has just updated Counter-Strike: Global Offensive on the PC and Mac platforms, adding some much needed enhancements to the multiplayer shooter, while reducing its actual size from 6GB to 4.8GB.The AWP is heavy, powerful, and expensive. Its reputation arises from the fact that, in a game about eliminating other players from the round, it’s the only weapon that can kill someone with one body shot. However, it isn’t a one-hit kill in all circumstances, as leg and lower groin shots deal 85 damage (aka “legging”), as do shots that clip through surfaces such as railings or corners.More than anyone else, I feel sorry for the developers of Siege, who have made the game of their careers. It is an absolute peach, but while they're firefighting so many issues there's no time to look at long-term refinements for balance and maps. It's like Ubisoft's management doesn't comprehend just how good Siege is or how much its potential is harmed by Ubisoft's servers and uPlay.Perhaps Siege is seen internally as potential sequel material, Ubisoft's own Call of Duty cookie-cutter, rather than a platform to be grown over time. That would be so short-sighted—and such a waste of potential—that it has to be called mismanagement. Siege's quality is so high in parts that the game could become a serious e-sports platform and, given time, might even surpass the mighty Counter-Strike.

A very small percentage of players ever get lucky enough to earn back their investment.For the first time in series history, weapon skins provided a means for players to individualize themselves beyond just their control mannerisms. Ostentatious players could equip themselves with one of a number of colorful skins, while classy players opted for more realistic configurations. Those who hated the idea altogether could run with the defaults to showcase their unwillingness to assimilate. Although the AK-47 and M4 would continue their dominant usage among players, everyone's loadout would appear a little different thanks to the skins.

"People used to sell their guns directly on forums", said Minacov. "The buyer would pay via Paypal, but afterwards, would chargeback as soon as he got his item. So people who sold the weapon were getting scammed. The community wasn’t happy about it, so we tried to find a solution."I think the tools - especially Unity - are great. I've been working with Unity, and it's just a dream to work with. It's just so easy to make a game on that thing. It's definitely got to the point where making mods in general has become so accessible to the average gamer. I remember making mods on the Half Life 1 engine, and I remember how difficult it was to just get a mod going. It made it a very exclusive set skill. Now in this day and age, anyone can make a mod.The speedier pace of combat and the addition of Injustice's background interaction are just two of the things that make Mortal Kombat X a better-playing game than its predecessor. Also, MKX feels like an attempt to move forward into new things, whereas MK9 was one large, albeit rebooted nostalgia trip. And it looks fantastic all the while. All of this is enough to make up for the game's handful of rough edges around story mode and some of its other options.Valve has just massively overhauled its Steam refund policy, allowing customers to apply for refunds on “nearly any purchase”, and for “any reason”. There are some small dependencies of course, and refunds differ between different types of products e.g. bundles, movies etc.This kind of gambling - licensed, regulated, and by adults, is generally accepted in eSports. There is growing concern, though, that teenagers are being attracted to different forms of betting facilitated by third-party providers.

The update's announcement post will let you compare the old textures to new ones, if you like, as well as that sidebar notification of 10,452,064 unique players last month. Obviously a lot of this comes out of yet another Steam sale, where folks who aren't sure if they'd be into Global Offensive pick it up for a fiver and give it a go. Still: that's a lot of people conducting sickening headshots on one-another, and not a mile behind Dota 2's 11,938,602 monthly players.A poster on Reddit also produced these mockups of how pro teams could use the new glove skins to create cosmetics in their style. No surprise would be had if this was the main aim of the update from Valve's point of view. The Na'vi ones look particularly sweet, and I've always thought the gun skins weren't really enough - for me, they look rather ugly a massive amount of the time, logos stamped on with no real thought or pattern. Cases: Kisten mit Skins für WaffenWhile OPSkins is totally independant from Steam’s Community Market, the men say that Valve hasn’t given them any trouble. “We had talks with Valve,” said Brechisci. “They shut us down once. They investigated what we were doing and then they turned us back on and said we were good to go.” In fact, their business is doing so well that OPSkins says it now employs 20 staff members, spread across the US, Canada and Europe.CS: GO remains one of the top games in the world, and it all began with what seemed to be a minor addition. This just goes to show that sometimes the most complex problems have the most simple solutions.

That lack of information persisted until yesterday, when Kotaku’s Stephan Totilo got the chance to spend an hour playing CS:GO. During his session at Valve’s Bellevue, Washington headquarters he played through four of the games map’s, all of which were remakes of original maps from older versions of Counter-Strike. This was apparently Totilo’s first time playing the game (which is much different than the typical shooter) so his comparisons to the older titles, like CS 1.6 and CS: Source, are limited, but he was able to get some useable information. Notable info includes: there will be 7 maps (5 Bomb/Defuse and 2 Hostage Rescue), classic makes like Dust and Nuke are returning (we already knew this) but with slight tweaks to improve play, and that there is a casual mode that does away with the game’s system of purchasing weapons (and rewarding winners). The Counter-Strike: Global Offensive public beta goes live worldwide to anyone in possession of a key on 30th November, Valve has announced.

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